Pacific Design/ artificial intelligence

section 11 · status: live · 5 entries · updated 2026-08-29

Robotics & Embodied AI

The world's harshest runtime: partial senses, unforgiving contact, no undo. Why embodiment stayed hard while chess fell, how the classical stack and learned policies divide the work, where the experience comes from, and what separates a demo reel from a shift of unattended work.

live · a two-link arm closing the loop on a target — and shrugging off disturbances

  1. Why robots are hardchess fell in 1997; the doorknob still holds
  2. Sense, plan, actthe classical stack, and the learning that's eating it
  3. Learning to movedemonstrations, simulators, and internet-scale priors
  4. Manipulation & the humanoid bethands are the frontier; the body is a business case
  5. Robots at workwhere embodied AI already earns wages — and why pilots stall